WebAug 8, 2024 · 656 1 1 gold badge 1 1 silver badge 13 13 bronze badges 2 When you have a script attached to a GameObject you can just write 'transform.Translate(x,y,z);' You don't need to reference a GameObject beforehand, "private GameObject name;" So if I give the pizza object it's own script to check when to be destroyed how can I tell it to destroy itself? WebMy code creates an sphere object after 10 seconds and then its supposed to destroy it after 20 seconds. I see it being spawned after 10 seconds but it just keeps creating Sphere(clones) after 20 seconds. I was hoping that it would spawn after 10 secs and then destroy it after 10 secs and keep repeating the cycle. Here is the code:
Unity - Scripting API: Object.Destroy
WebApr 7, 2024 · Prefabs An asset type that allows you to store a GameObject complete with components and properties. The prefab acts as a template from which you can create new object instances in the scene. More info See in Glossary come in very handy when you want to instantiate complicated GameObjects The fundamental object in Unity scenes, which … WebThe GameObject clone means the instantiated clone of the original GameObject. And Destroy(clone, 1.0f) means that destroy the clone GameObject after 1 second. Thanks … t101 treadmill dicks
How can I destroy particles on collision with specific a GameObject?
WebOct 29, 2024 · 1.3 Destroy the Gameobject to which the script is attached. 1.4 Destroy Gameobject with a tag. 1.5 Destroy the Script in which the code is present. 1.6 Destroy … Web我试图在Unity中创建一个平台游戏,并拥有一个随机生成的平台。我能够让平台对象生成,但无法让它被销毁。 WebGameObject Instantiate(string prefabId, Vector3 position, Quaternion rotation) gets an instance of a prefab. It must return a valid, disabled GameObject with a PhotonView. Destroy(GameObject gameObject) gets called to destroy (or just return) the instance of a prefab. The GameObject is already disabled and the pool may reset and cache it for ... t101 time clock